Skip to main content

[A176-185] Angel One to Annel

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Mostly stuff from "The Hunted"...

THE ENTRIES:
[176] "Angel One" (no card required)
[177] angla'bosque
[178] Angosia III
[179] Angosian transport vessel
[180] Angosians 

NOTES: 
[176] The episode is well-covered by the Basic Set dilemma Matriarchal Society.
[177] The full recipe, which couldn't fit on the card, is: "Whip Tartian cream until consistency corresponds to that of honey. Pour into mold. Sprinkle with Jayana leaves and chocolate crumbles or design to liking. Refrigerate. Serve." You can only report one personnel in this fashion per turn (so you can't just report-reveal, report-reveal, etc. to staff a ship in one turn). Anyone come up with strategies for this? Source: "Caretaker"
[178] Source: "The Hunted"
[179] Source: "The Hunted"
[180] With the last clause, you don't lose a good personnel to an uneven battle, but he'll be hard on redshirts (well, unless you self-seeded). In a newer game environment, this would probably have worked with SECURITY Augments and not just Roga Danar. Source: You guessed it, "The Hunted"

And now: Several characters and not all easy to source...


THE ENTRIES:
[181] animal guide
[182] anionic energy
[183] Anjoran biometic gel
[184] Anna
[185] Annel 

NOTES: 
[181] The picture shows Janeway's animal guide, a cute little salamander. Awwwww. Source: "The Cloud"
[182] Source: "Power Play"
[183] A baseball card for events, but more useful to Ferengi. If your opponent has Acquisition in play, he may do the same to you on his turn, and so on. Source: "Firstborn"
[184] Since personnel in stasis can't be beamed away, this makes a potentially useful addition to Groupie, Love Interest and Jamaharon strategies. The special download actually makes her become Voval (will need to be in Broken Links). Source: "Liaisons"
[185] Annel DOES participate in personnel battles though. Source: "", but the picture is of a crowd extra in "In the Hands of the Prophets".

Next up: Jake Sisko writes a book!

Cards: Angla'bosque, Survey Political Situation, Lasers Only--?!?, Supersoldier, Animal Guide, Anionic Takeover, Anjoran Biometic Gel, Anna, Annel

Comments

Popular posts from this blog

[A156-165] Anchilles to Andorian

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. A couple of Program cards, incoming... THE ENTRIES: [156] Anchilles fever [157] Ancient Philosophies [158] Ancient West [159] Andarian glass bead [160] Andevian II  How Decipher handled it, for comparison: NOTES:  [156] Probing on a dilemma doesn't leave you much space to work with, does it? Source: While first mentioned in TNG's "Code of Honor", the virus was pictured in Enterprise's "Cold Station 12". [157] Something to seed yourself? I say "first artifact encountered" because there may be more than one under such missions as Orb Negotiations, and both opponents may have seeded one under the same mission. Source: "The Host" [158] None of the named characters were in the game when I made this card (which is naturally a Program under my scheme). Holodeck Adventures would make it an Incid...

[A1-5] 'audet IX to Abandoned

Back in the late 90s, when I was deep into the Star Trek Collectible Card Game world, one of the projects I was doing on Decipher's Bulletin Boards was a massive set of dream cards under the banner "AtoZ" (with respect to Mr. Atoz of "All Our Yesterdays"). Essentially, I took the Star Trek Encyclopedia and attempted to create an ST CCG dream card for every entry, unless the character or concept already had a card, and I think at the time, Decipher didn't have access to TOS and the movies, so those seem to be excluded as well. I got to the middle of the M's, which accounts for thousands of cards. But the thing, see, is that none of those cards had graphics. They were all just text-based. Recently, I reconnected with the ST CCG community, some of them working with the Continuing Committee, which is still making new cards. They hooked me up with excellent templates from which to bring dream cards to life. And so I've gone back to my notes a...

Apocalypse Rising Virtual Pack

I didn't do this for EVERY letter, but the first two AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 100 possibilities), 3 uncommons (of 100 possibilities) and 1 rare (of 113 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's B's. Note that Enhanced Apocalypse Rising would have been 4 special packs with set card lists, and A's Broken Links would have come in a 40-page box, so those cards aren't in the booster.