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By Inferno's Light Virtual Pack

I didn't do this for EVERY letter, but the first few AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 112 possibilities), 3 uncommons (of 117 possibilities) and 1 rare (of 107 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's C's. Note that Enhanced By Inferno's Light would have been 5 special packs with set card lists, and B's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 
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[C281-285] Cordannas to Coridan

Let me throw in a rare TOS card... THE ENTRIES: [281] Cordannas system [282] cordrazine [283] core behavior [284] Corelki [285] Coridan NOTES:  [281] Emergent Lifeform is a strange dilemma in AtoZ, so not a joy to bring along on mission attempts. The SCIENCE replacement is based on the idea that some people might want to create such life in laboratory conditions. Source: "Emergence" [282] You cannot unstop a personnel unless it was stunned in the first place. It then may take its place in line behind the personnel who haven't had their match-ups yet and rejoin the fight. A berserk personnel acts just like a Ketracel-deprived Jem'Hadar. Source: "The City on the Edge of Forever" [283] This might derail a mission attempt if no matching affiliation remains on the personnel. Source: "Paradise" [284] The Geology is based on the surveying of the planet that seemed to be going on in the episode. Source: "Power Play" [285] The Treaty must be on yo...

[C276-280] Conundrum to Corbin

A rival for O'Brien? THE ENTRIES: [276] "Conundrum" (no card required) [277] Cor Caroli V [278] Corado I Transmitter Array [279] Corak, Glinn [280] Corbin, Tom NOTES:  [276] Exists as the Conundrum dilemma from the Alternate Universe expansion. [277] Source: "Allegiance" [278] A [holo] card will be deactivated if there is no Holodeck or Holo-Projector to receive it at the other end. Source: Referenced in "The Forsaken" [279] Source: "Chain Of Command, Part II" [280] This might surreptitiously be used to manipulate your draw deck a little. Source: Referenced in "Night Terrors", pic from "Sarek" (this is the guy O'Brien fought with because he'd stolen his table, so not a stretch). Next up: I'll throw in a rare TOS card. Cards: Discover Medical Secrets, Corado I Transmitter Array, Corak, Tom Corbin

[C271-275] Contagion to Control Interface

About time we saw a new console... THE ENTRIES: [271] "Contagion" (no card required) [272] containment breach (no card required) [273] containment field [274] Contract of Ardra [275] control interface Decipher's version for comparison: NOTES:   [271] A lot of cards were taken from this episode, including, for example, Wrong Door (Q-Continuum expansion interrupt). [272] Exists as the Basic Set event, Warp Core Breach.  [273] Yep, that's both players' events. The Voyager expansion came out with its own Containment Field card (included for comparison). Source: Star Trek: Nemesis [274] Understand that this card simply changes affiliations' battle restrictions at the root, and gives them that of the Federation. So any card that allows attacking within that context will work, including Wartime Conditions and the three-way Treaty. Source: "Devil's Due" [275] You must show the cards to your opponent to prove their card type. Next up: A rival for O'Br...

[C266-270] Constantinople to Construction

A lot of ship stuff... THE ENTRIES: [266] Constantinople, U.S.S. [267] Constellation, U.S.S. [268] Constellation-class starship [269] Constitution of the United Federation of Planets [270] construction module NOTES:  [266] They Might Be Giants fans unite! The ship need not have 3 CIVILIANs to download the first Colony. Source: Referenced in "The Schizoid Man" [267] Source: First referenced in "The Battle", though the game text references "The Abandoned" [268] The problem here vis-à-vis the Encyclopedia is that there were two entries for the Constellation. One for the ship and one for the class. But in the game, these are one and the same. Hope I did something good for the game instead. The classification on the Miranda must be announced when the ship reports for duty or when the event comes into play. [269] Source: "The Void" [270] Perfect for building Outposts without personnel present, or for moving Radioactive Garbage Scows out of your way. Th...

[C261-265] Conklin to Constable

Among other things - a new Odo! - what AtoZ made of the Bluegills... THE ENTRIES: [261] Conklin, Captain [262] Conor, Aaron [263] consciousness parasite [264] "Conspiracy" [265] Constable NOTES:  [261] You do not show the card to your opponent. You look after the results from the last battle have flipped over all necessary Tactic cards. Source: Referenced in "Starship Mine" [262] If Martin Benbeck is present, he counts as a mutant. Source: "The Masterpiece Society" [263] Mind Locations sometimes can only play on certain personnel. Unless that personnel is the one in stasis, it may not be possible to play such a Mind Location. Source: "Coda" [264] The personnel cannot be cured from this condition. Source: "Conspiracy" [265] This persona of Odo is human, not changeling, and thus cannot morph. Source: "Apocalypse Rising" Next up: A lot of ship stuff. Cards: Captain Conklin, Aaron Conor, Consciousness Parasites, Bluegill Conspirac...

[C256-260] Communicator to Concorde

Is that a chirp I hear? THE ENTRIES: [256] communicator [257] compressed tetryon beam [258] computer core [259] comra [260] Concorde, U.S.S. NOTES:  [256] A Communicator card for the other affiliations, but it's only an Interrupt. A Communicator is any Equipment card with that word in the title. Source: "The Game" [257] Source: Referenced in "Tapestry", but one such weapon appeared in "Necessary Evil" [258] The Nanites stay on the Core until an "Otherwise" result is probed. That means you can score the Nanites' points more than once. When the Nanites are discarded on an "Otherwise", player does not score points. It is possible for you to encounter Nanites and redirect them to an opponent's Nor present. If your ship had a Core, they would go there first. Source: "That Hope Is You, Part 2" [259] Cards affecting Ocampa are like those affecting shape-shifters. You will have to look at specific game text. Source: "...

[C251-255] Combadge to Commander Riker Day

Joe Piscopo?! THE ENTRIES: [251] combadge [252] combat rations [253] Comic, The [254] "Coming of Age" [255] Commander Riker Day Decipher's version for comparison: NOTES:  [251] Similar to The Trouble with Tribbles' Classic Communicator (included for comparison). [252] The Food's countdown continues even if returned to the ship. You can cheat a little by replacing it in your hand (like any Food card) and re-reporting it refreshed. Why this and not a hand weapon? Food cards report for free, remember? Source: "The Siege" [253] Yep, finally you can report an army of civilian anthropologists for free on a single turn. It's a dream come true. Source: "The Outrageous Okona" [254] The Doorway itself does count toward your seed card limit. The 3 unused personnel may not be reported at all. The Doorway ISN'T Unique per player. Source: "Coming of Age" [255] Works the same as the Captain Picard Day card, except it has an AU icon (it never...

[C246-250] Colt to Colyus

And now, a convoluted hand weapon, sorry... THE ENTRIES: [246] Colt Firearms [247] Coltar IV [248] coltayin roots [249] Colti, Admiral [250] Colyus NOTES:  [246] Example: Say you pick your opponent's Worf (STRENGTH 10), and your personnel have one Romulan Disruptor. Any personnel who still don't reach 10 STRENGTH, are automatically upped to that level. 10 is the lowest possible STRENGTH your personnel can have for this battle. The effect lasts only for this battle and must recalculated for the next one. Source: "Time's Arrow" [247] The three personnel will have to be universals I suppose, unless Clone Machine is in play. My thanks to The Kai, back in the day, for lore inspiration. Source: "We'll Always Have Paris" [248] It may be possible for the Food card to be present with other cards' effects, but not at a Food-serving site. With Roots, a personnel has to do what they have to do and may attempt another affiliation's mission by changing to ...

[C241-245] Coleridge to Collins

Some AU cards... THE ENTRIES: [241] Coleridge, Biddle "B.C." [242] colgonite astringent [243] "Collaborator, The" [244] Collected Stories [245] Collins, Ensign NOTES:  [241] B.C. is not a ghost for purposes of cards affecting these. He cannot use his special skill if he himself is stopped. Source: "Past Tense, Part II" [242] Barbering silliness. You CAN play an event to replace your opponent's Barber Pole, by the way. And simply playing it to the discard pile really only puts those bonus points in there. There is no direct way to score the points (try Are These Truly Your Friends, Brother?). Source: "The Host" [243] Yes, Spock counts as a traitor. No one dies or is captured if no target is present, but you still need the INTEGRITY to overcome it on the turn it is encountered. Source: "The Collaborator" [244] Example: You have 2 personnel in play from 2368 and your opponent has 1. Your two personnel would each get a +2 bonus to attri...

[C236-240] Coladrium to Coleibric

Achhoooo! THE ENTRIES: [236] coladrium flow [237] "Cold Fire" [238] Cold Moon Over Blackwater [239] cold, common [240] coleibric hemorrhage NOTES:  [236] While the Event is in play (note the countdown), Baryon Buildups, Birth of "Junior", even battle damage, cannot lower the ship's RANGE. It keeps the Event even if it leaves the nebula. Source: References "Captive Pursuit"; pic from Star Trek: Insurrection [237] Source: "Cold Fire" [238] I converted the book into a Program myself (it's not the case in the episode). The dilemma is also discarded normally (if it's supposed to discard). Source: Referenced in "Aquiel" [239] So if you have 5 Away Team members and 3 MEDICAL (including one MEDICAL x2), the dilemma would filter out (up to) 2 AU personnel. Source: "Sleeping Dogs" [240] Only affects Cardassians? Not so. It's still a wall for the other affiliations. Source: Referenced in "Duet" Next up: Some AU ...

[C231-235] Coded to Coherent

There's coffee in that nebula... THE ENTRIES: [231] coded transponder frequency [232] coffee ice cream [233] coffee [234] "Cogito ergo sum" [235] coherent graviton pulse NOTES:  [231] An Espionage card for Feds, but with a little restriction. The Scan card is not played when shown. Source: Referenced in "The Wounded"; pic from "Defiant" [232] Since Coffee could become slightly abusive, keep it in check by chasing your opponent's Food-serving ship with your own. Obviously the two cards cannot co-exist. Source: "Persistence of Vision" [233] Source: "The Way of the Warrior" [234] Personnel who lose their holo icon are no longer bound by the personnel battle restrictions. Source: "Ship in a Bottle" [235] With this interrupt, it becomes possible to self-seed Alien Abduction and redirect it to an opponent's ship at a space mission they can't solve (and thus couldn't rescue the abducted personnel). 3 Leadership st...