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By Inferno's Light Virtual Pack

I didn't do this for EVERY letter, but the first few AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 112 possibilities), 3 uncommons (of 117 possibilities) and 1 rare (of 107 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's C's. Note that Enhanced By Inferno's Light would have been 5 special packs with set card lists, and B's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 
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[C311-315] Coyote Stone to Cranial Implant

Who did Tom Paris go out with before B'Elanna? THE ENTRIES: [311] Coyote Stone [312] CPK enzymatic therapy [313] CPK levels [314] Crabtree, Susie [315] cranial implant NOTES:  [311] Can be played on opponent's personnel. They, of course, go to their owner's hand. Next Emanation and Mountains of the Antelope Women are Broken Links, but I did make a Cenotaph. Timeline indicates The Nexus was going to be in AtoZ, but I think the Decipher version (in TMP) will work with the minor tweak I gave it. Source: "Cathexis" [312] Since Genetronic Replicator seems to be abused in some quarters... Source: "Ethics" [313] Attributes are looked at separately for this dilemma, so you'd penalize a crew with INTEGRITY>60 OR CUNNING>60 OR STRENGTH>60. If more than one attribute exceeds the limit, opponent does not get to play more than one dilemma from hand. Source: "Violations" [314] I invented the haircut bit for a laugh. ;-) Source: Referenced in ...

[C306-310] Counterinsurgency Program to Cowboy Diplomacy

I don't think I've made a card from Star Trek V yet, have I? THE ENTRIES: [306] counterinsurgency program (no card required) [307] Cousteau, Shuttlepod [308] Coutu (no card required) [309] cove palm [310] "cowboy diplomacy" NOTES:  [306] Exists as the event Automated Security System in the Deep Space Nine expansion. [307] Shuttlepods are affected by the same cards that affect shuttlecraft. Source: "Identity Crisis" [308] Released as a Non-Aligned personnel in the Deep Space Nine expansion. [309] The personnel must obviously be beamed to said outpost, not just brought to the same location. Source: "Brothers" [310] All your diplomats need not pick the same affiliation icon. When the Objective is discarded, they retain the icons, but not the ability to infiltrate. "Aligned Maquis" excludes Non-Aligned Maquis. The card pretty much represents "backdoor diplomacy", that is, creating diplomatic links with the unhappy population rather ...

[C301-305] Cosimo to Counselor

Some Betazoid business... THE ENTRIES: [301] Cosimo [302] cosmic string fragment (no card required) [303] "Cost of Living" [304] Costa, Lieutenant [305] counselor NOTES:  [301] A personnel gains AU while he is present, but the icon does not stay on there if they leave each other. You may switch the icon from personnel to personnel at any time. Timeline Intersection will be in Broken Links. Source: "Non Sequitur" [302] Already exists as a dilemma from the Basic Set. [303] I always found this an oddly inappropriate scene, so I made a card about it. Source: "Cost of Living" [304] Source: "Hollow Pursuits" [305] She must on the ship with its matching commander to download the card. Source: "The Long Goodbye" Next up: I don't think I've made a card from Star Trek V yet, have I? Cards: Cosimo, Parallax Dancer, Costa, Counselor Troi

[C296-300] Corvallan to Cos

Let's do some ecological work... THE ENTRIES: [296] Corvallen freighter [297] Corvallen trader [298] Corvan gilvos [299] Corvan II [300] Cos NOTES:  [296] Changes the affiliation of a Romulan to Federation. Personnel cannot come out of stasis until it boards another ship or a facility. Source: "Face Of The Enemy" [297] The price for the Interrupt is the Event. You can't do one and not do the other. Source: Referenced in "Inheritance", pic from "Face Of The Enemy" [298] As a personnel, it will be part of any personnel selection made (dilemmas, battles, etc.). Source: "New Ground" [299] If more than one ANIMAL are in the Away Team, you choose which one has become endangered. Source: Discovery's "Choose Your Pain" [300] Source: "Rivals" Next up: Some Betazoid business. Cards: Corvallen Freighter, Corvallen Trader, Corvan Gilvos, Save Species, Cos

[C291-295] Correllium Fever to Corundium Alloy

Flashback to the pandemic... THE ENTRIES: [291] Correllium fever [292] cortical analeptic [293] cortical stimulator [294] cortolin [295] corundium alloy NOTES:  [291] A MEDICAL-related dilemma is one that asks for MEDICAL as a requirement, target or cure. Cannot be played if there is no adjacent planet present. Source: Referenced in "Hollow Pursuit" [292] Source: Referenced in "The Adversary" and "The Swarm", but pic from "Distant Voices" [293] When personnel die in a Mind Location, they die for real. This will snap them back out. The MEDICAL must be in the "real world" to make it work. Source: Star Trek IV: The Voyage Home [294] Maybe a little more use for Calloway or Simon Tarses. Source: "Necessary Evil" [295] All functions are limited by the countdown. Ressik is a Mind Location that will have to be a Broken Link. Source: "The Forsaken" Next up: Let's do some ecological work. Cards: Outbreak; Cerebral Cortex F...

[C286-290] Corin to Corophizine

What? A Starfleet Academy card? THE ENTRIES: [286] Corin [287] cormaline [288] corn salad [289] Cornelian star system [290] corophizine NOTES:  [286] Source: "Innocence" [287] The dilemma does not have to be overcome, as long as it is no longer seeded under the mission, that location has been mined. You can mine as many locations as you wish without discarding the objective. Source: "Caretaker" [288] Source: "Faces" [289] Which ever mission seeds first, the other must be seeded next to it when it comes out. Source: "Where Silence Has Lease" [290] IP Scanner and Hypospray are MEDICAL-related equipment. A MEDICAL-related dilemma is any dilemma that requires MEDICAL to be present or is its cure. Source: Referenced in "Babel", pic from "Ko'zeine" Next up: Flashback to the pandemic. Cards: Corin, Kazon Mining, Corn Salad, Escape Entity, Side Effects

[C281-285] Cordannas to Coridan

Let me throw in a rare TOS card... THE ENTRIES: [281] Cordannas system [282] cordrazine [283] core behavior [284] Corelki [285] Coridan NOTES:  [281] Emergent Lifeform is a strange dilemma in AtoZ, so not a joy to bring along on mission attempts. The SCIENCE replacement is based on the idea that some people might want to create such life in laboratory conditions. Source: "Emergence" [282] You cannot unstop a personnel unless it was stunned in the first place. It then may take its place in line behind the personnel who haven't had their match-ups yet and rejoin the fight. A berserk personnel acts just like a Ketracel-deprived Jem'Hadar. Source: "The City on the Edge of Forever" [283] This might derail a mission attempt if no matching affiliation remains on the personnel. Source: "Paradise" [284] The Geology is based on the surveying of the planet that seemed to be going on in the episode. Source: "Power Play" [285] The Treaty must be on yo...

[C276-280] Conundrum to Corbin

A rival for O'Brien? THE ENTRIES: [276] "Conundrum" (no card required) [277] Cor Caroli V [278] Corado I Transmitter Array [279] Corak, Glinn [280] Corbin, Tom NOTES:  [276] Exists as the Conundrum dilemma from the Alternate Universe expansion. [277] Source: "Allegiance" [278] A [holo] card will be deactivated if there is no Holodeck or Holo-Projector to receive it at the other end. Source: Referenced in "The Forsaken" [279] Source: "Chain Of Command, Part II" [280] This might surreptitiously be used to manipulate your draw deck a little. Source: Referenced in "Night Terrors", pic from "Sarek" (this is the guy O'Brien fought with because he'd stolen his table, so not a stretch). Next up: I'll throw in a rare TOS card. Cards: Discover Medical Secrets, Corado I Transmitter Array, Corak, Tom Corbin

[C271-275] Contagion to Control Interface

About time we saw a new console... THE ENTRIES: [271] "Contagion" (no card required) [272] containment breach (no card required) [273] containment field [274] Contract of Ardra [275] control interface Decipher's version for comparison: NOTES:   [271] A lot of cards were taken from this episode, including, for example, Wrong Door (Q-Continuum expansion interrupt). [272] Exists as the Basic Set event, Warp Core Breach.  [273] Yep, that's both players' events. The Voyager expansion came out with its own Containment Field card (included for comparison). Source: Star Trek: Nemesis [274] Understand that this card simply changes affiliations' battle restrictions at the root, and gives them that of the Federation. So any card that allows attacking within that context will work, including Wartime Conditions and the three-way Treaty. Source: "Devil's Due" [275] You must show the cards to your opponent to prove their card type. Next up: A rival for O'Br...

[C266-270] Constantinople to Construction

A lot of ship stuff... THE ENTRIES: [266] Constantinople, U.S.S. [267] Constellation, U.S.S. [268] Constellation-class starship [269] Constitution of the United Federation of Planets [270] construction module NOTES:  [266] They Might Be Giants fans unite! The ship need not have 3 CIVILIANs to download the first Colony. Source: Referenced in "The Schizoid Man" [267] Source: First referenced in "The Battle", though the game text references "The Abandoned" [268] The problem here vis-à-vis the Encyclopedia is that there were two entries for the Constellation. One for the ship and one for the class. But in the game, these are one and the same. Hope I did something good for the game instead. The classification on the Miranda must be announced when the ship reports for duty or when the event comes into play. [269] Source: "The Void" [270] Perfect for building Outposts without personnel present, or for moving Radioactive Garbage Scows out of your way. Th...

[C261-265] Conklin to Constable

Among other things - a new Odo! - what AtoZ made of the Bluegills... THE ENTRIES: [261] Conklin, Captain [262] Conor, Aaron [263] consciousness parasite [264] "Conspiracy" [265] Constable NOTES:  [261] You do not show the card to your opponent. You look after the results from the last battle have flipped over all necessary Tactic cards. Source: Referenced in "Starship Mine" [262] If Martin Benbeck is present, he counts as a mutant. Source: "The Masterpiece Society" [263] Mind Locations sometimes can only play on certain personnel. Unless that personnel is the one in stasis, it may not be possible to play such a Mind Location. Source: "Coda" [264] The personnel cannot be cured from this condition. Source: "Conspiracy" [265] This persona of Odo is human, not changeling, and thus cannot morph. Source: "Apocalypse Rising" Next up: A lot of ship stuff. Cards: Captain Conklin, Aaron Conor, Consciousness Parasites, Bluegill Conspirac...