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By Inferno's Light Virtual Pack

I didn't do this for EVERY letter, but the first few AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 112 possibilities), 3 uncommons (of 117 possibilities) and 1 rare (of 107 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's C's. Note that Enhanced By Inferno's Light would have been 5 special packs with set card lists, and B's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 
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[C16-20] Caldos to Callas

We're Alberta bound... THE ENTRIES: [16] Caldos colony [17] Calgary [18] calisthenics program, Klingon [19] Call of the Prophets, The [20] Callas, Maria  NOTES:  [16] As the Candle is an interrupt, it's discarded from hand, of course. Source: "Sub Rosa" [17] Canadian silliness. My original notes had it as an Objective, but included lore; I think it works better as an Event. The title is an homage to a Gordon Lightfoot song. Source: Referenced in "The First Duty" [18] The first function works on a ship with Holodeck special equipment. The second, however, will only work if the ship holds the specific Site card. You may want to draw Away Team battles here (rather than the usual Food court) to make sure your Klingons don't go to the discard pile. Source: "The Emissary" [19] With AtoZ, there are more ways to disrupt the timeline. Think of the points as either a reward for accomplishing this or consolation for having been disrupted by your opponent....

[C11-15] Calash Retreat to Caldorian Eel

Yet another Bajoran "HQ"... THE ENTRIES: [11] Calash Retreat [12] calculus [13] Calder II [14] Caldonians [15] Caldorian eel  NOTES:  [11] Days of Atonement is normally a dilemma [B29]. This is another of those "alternative" HQs I had to come up with. Source: "In the Hands of the Prophets" [12] Newton's double skill is Physics x4. On the last function, you must show the cards to your opponent, of course. Interrupts are not usually considered to be "in play", unless actually on the table. Source: "When The Bough Breaks" [13] You may post SECURITY there even if your opponent actually solved the mission. If SECURITY from both players are present, neither may use the proscribed cards. Resurrection and Bride of the Corpse are both AtoZ cards [B119 and B340, respectively). Source: TNG's "Gambit, Part I" [14] Each ship going through requires a Scan card be used. The -5 points due to Caldonian Bid is NOT the "next time yo...

[C6-10] Cairn to Calamrain

Jellico's ship, but don't expect some grand design... THE ENTRIES: [6] Cairn [7] Cairo, U.S.S. [8] Cal Tech [9] Calaman sherry [10] Calamarain (no card required) NOTES:  [6] Since only telepaths can normally travel to Mind Locations, this card makes it possible for them to bring someone along. Note that the telepath travels normally, so the ML must be "present". Source: "Dark Page" [7] Pretty basic other than its matching commander, who pushes his crew hard enough for the attributes to be this high (for an Excelsior, I mean). Source: "Chain of Command, Part I" [8] Affects both sides of the table. Source: "Future's End" [9] The Food affects SECURITY personnel aboard the ship or facility, but only androids PRESENT with those personnel, that is, at the same Site. Source: "In Theory" [10] Already exists as an Event in the Q-Continuum expansion. Next up: Yet another Bajoran "HQ". Cards: Mind Bridge, USS Cairo, 20th-Cent...

[C1-5] Caber Toss to Café des Artistes

We start on another expansion of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. For the "C" section of the Star Trek Encyclopedia, I used the expansion title "Crossfire"; it accounts for 366 entries (before we get into Enhanced). THE ENTRIES: [1] caber toss [2] Cabot, Ensign [3] Cabral sector [4] cabrodine [5] Café des Artistes NOTES:  [1] I took my tongue out of my cheek long enough to invent lore that made more Trek sense. Source: Referenced in "Sub Rosa", so I've colored the sky a similar shade as the featured planet. [2] Stellar Cartography is a ship Site [BL-A30]. Source: "Lessons" (though technically the uncredited Richardson, as a member of Neela's team, I decided to make him stand in for Cabot) [3] Homeward is only worth +5 points if it hasn't been solved yet; after its points are scored, it's too late to give them a bonus. Source: TNG's "H...

Broken Links [BL-B36-40] Umpire Odo to Yanar

The last five Broken Links from By Inferno's Light... BROKEN LINKS: [36] Baseball personnel [37] Upturned [38] Voth ship [39] A bioship Tactic [40] Yanar NOTES:  [36] Umpire Odo is the ultimate neutral, so the only one who's not [Fed], but his special skill and giving everyone a shot at a baseball personnel makes this more than thematic. Source: "Take Me Out to the Holosuite" [37] Brone [B+70] can nullify this card. Source: Voyager's "Nemesis" [38] The Voth subset required a ship, especially after Odala [BL-B16] was named its matching commander. Requires Voth with both staffing icons, these can't be supplied by non-Voth. Neutralized equipment simply doesn't function, it is not discarded. The stats are more or less based on the equally gigantic (but non-hostile) Fesarius. Source: "Distant Origin" [39] The note on the Bioship [B+49] promises an 8479 Tactic. Source: "Scorpion" [40] Yanar [B159] suspends Treaties while with her. T...

Broken Links [BL-31-35] Trepar to USS Victory

More Broken Links... This time: A station and a couple of ships... BROKEN LINKS: [31] Trepar [32] Tribble [33] Ty'Gokor [34] T'Kumbra, U.S.S. [35] Victory, U.S.S. NOTES:  [31] Borven [B+61] can report directly to him. Source: Referenced in "Ties of Blood and Water"; pic from "Wrongs Darker Than Death or Night" [32] Head in the Clouds [B379] downloads an ANIMAL to any ship, and its note assumes an ANIMAL version of a Tribble as a nuisance to send to enemy ships. Source: "The Trouble with Edward" [33] It'll be a while before I reveal the Hall of Warriors, but it's a Site that plays on Ty'Gokor and is mentioned on Order of the Bat'leth [B108. Source: "Apocalypse Rising" [34] In adding Captain Solok in these very Broken Links [BL-B3], it forced me to create the ship for which he is matching commander. Source: "Take Me Out to the Holosuite" [35] Paul Bogrow [B260] boosts personnel aboard this ship. Source: Referenced ...

Broken Links [BL-B26-30] Species 8472 to The Net

More Broken Links... This time: 8472! BROKEN LINKS: [26] Species 8472 [27] Strike! [28] Baseball personnel [29] Ten-Forward [30] The Net NOTES:   [26] Needed to staff Bioships [B+49] and support all those 8472 infiltrators. In personnel battle, hand weapons don't count against them, they can't be negatively affected by Equipment cards. I almost made them unable to mix, but they definitely worked with Voyager a few times, so I've just made it more difficult to do so. Source: "Prey" [27] The card can be nullified by Bunt [B+74]. You either continue without effect, lose a personnel, or get stopped, but a "Ball" result may lose you some cards from the deck. Source: "Take Me Out to the Holosuite" [28] Captain Solok has the matching Nemesis icon. Source: "Take Me Out to the Holosuite" [29] In the list of Food-serving sites in the not to [B17]. U.S.S. Enterprise-D personnel are those that specifically reference the ship in their lore. Other ...

Broken Links [BL-B21-25] Planet-Wide Detox to Seventh Tactical Wing

More Broken Links... This time: Some of the more complicated cards to design in the set... BROKEN LINKS: [21] Ornara [22] Quinn [23] Replimat [24] Sanctuary District A [25] Seventh Tactical Wing NOTES:  [21] Search Cargo Vessel [B332] creates a region with this mission. Source: TNG's "Symbiosis"; pic from Lower Decks' "Trusted Sources" [22] The Big Bang [B201] interacts with this card (see Female Q for rules on Q-Personnel). Not only can he move a ship to that Time Location, he also takes the possibility of points part of the way with his skills AND protects the ship from destruction. The Quinn interrupt didn't exist yet, and I'm loathe to have two cards with the same title, but the download makes the distinction. Source: "Death Wish" [23] In the list of Food-serving sites in the not to [B17]. [24] The Bell Riots card [B139] plays here and initiates timeline disruption. I tried to make it work based on that card's text, which is why you...

Gimme That Star Trek: The Star Trek CCG Episode

Siskoid and the Irredeemable Shagg discuss their passion for the Star Trek Collectible Card Game - how it works, what their favorite elements are, and how it made them the geeks they are, including the secret origin of Siskoid! Listen to the Episode by clicking HERE ! Or you can right-click “download”, choose “Save Target/Link As”, and select a location on your computer to save the file (58 MB) . Or subscribe to Gimme That Star Trek on iTunes ! Highlights of the Star Trek Customizable Card Game to illustrate the episode: Siskoid's collection in 4 pics, starting with expansion boxes and packs: Here are some of the specialty products: Siskoid keeps one copy of every card in these long boxes, and here has opened the Fajo Collection: Just rule sheets, the Players' Guide, and a big poster featuring all cards from the Basic Set: The Borg, compared to the original affiliations: Shagg's favorites... ...and the "dream cards" he made (with comparison with cards later m...