Going multi-genre... THE ENTRIES: [316] Dunlap, Nigel [317] duonetic field (no card required) [318] duotronic probe [319] duotronics [320] Durango Decipher's version for comparison: NOTES: [316] When Sniper is in play, its owner may probe at the site of a personnel battle. If Dunlap is at that location, THEN he can prevent the probe. Source: Referenced in "A Simple Investigation" (I've decided to cast him as Patrick Macnee, not just because he was Steed in The Avengers, but partnered with Bond in A View to a Kill - and can't you just see Odo playing this role?) [317] Already exists a planet dilemma in the Deep Space Nine expansion. [318] Classifications appearing as skills don't count here, so you could have an OFFICER with ENGINEER and an ENGINEER together (as a two-man Away Team) and still go on. "Mission attempt" means the Borg are immune to this. Source: "Fair Trade" [319] The original design talked about "time periods" and r...
Hey, we don't have a full Journey's End set yet... THE ENTRIES: [311] Dukat, Gul (no card required) [312] Dulisian IV [313] Dulmer [314] Dumont, Ensign Suzanne [315] Dunbar Decipher's version for comparison: NOTES: [311] The Deep Space Nine expansion of course gave us a Dukat card. [312] It is not, itself, in the Neutral Zone. Source: Referenced in "Unification II" [313] Couldn't resist putting an X-joke in there, since Dulmer and Lucsly are parodies of Mulder and Scully from The X-Files. The X isn't in your usual font, but in the X-Files typewriter style (this joke was designed 25+ years ago when the dream cards were just textual). Dulmer was then made into a card in The Trouble with Tribbles expansion (included for comparison). Source: "Trials and Tribble-ations" [314] Works both with ship Sites and Nor Sites. Universal, an army of her could relocate entire Away Teams (as long as they were all Suzannes or accompanying males) along the Site lin...