Another round of dream cards for the Star Trek Collectible Card Game,
resurrected from the late 90s and given graphics for the first time.
Coming up, my pre-Voyager expansion take on the Hirogen...
THE ENTRIES:
[11] almond pudding
[12] Alpha-Hirogen
[13] Alpha
[14] Alsuran Empire
[15] Altair sandwich
[11] No need to reacquire Persistence of Memory. Paxan Memory Wipe is an AtoZ card. Neurolytic Emitter will be in Broken Links. Source: "Unforgettable"
[12] As with Kazon and Vidiians, I had no idea Hirogen would be turned into an expansion, so this is a Non-Aligned take on the species. There can only be one Alpha-Hirogen in any given crew or Away Team regardless of the universal icon. I think the STRENGTH is appropriate, though the real deal, Idrin (from The Borg expansion) only scored a 12 (included for comparison). See Broken Links for Target Prey. He is P2's frontpiece image. Source: "Hunters"
[13] Amply represented by Jem'Hadar cards like the Blaze of Glory expansion's Kudak’Etan.
[14] Another mission for Delta quadrant NAs. The mission is attempted entirely from space, but it IS a planet location where Away Teams may survive, ships may land and facilities be built. Considered [planet] for everything except mission solving/scouting (and dilemma seeding). Broken Links will take care of Krenim Timeship. Source: VOY's "Year of Hell, Part II"
[15] That's +4 STRENGTH, +4 INTEGRITY for Bashir. Source: "You Are Cordially Invited"
And now: I tried to tackle "shrouding"...
THE ENTRIES:
[16] Aluura
[17] alva
[18] Alzen
[19] Amanin
[20] Amaro Decipher's version:
NOTES:
[16]
I do believe a lot of the Ferengi females are going to be Ferengi
employees because we haven't seen a lot of true females on the show.
Decipher then made an Aluura in the Rules of Acquisition expansion
(included). Source: "Profit and Lace"
[17] Source: "Resurrection"
[18]
This is what I wrote at the time: Shrouding will be an ability like
cloaking for personnel. Jem'Hadar will be able to do it with a special
Event out and in play; Alzen may do so at any time. Personnel may only
shroud or unshroud once per turn, and are forbidden from doing anything
except moving (walking). No battling, no staffing ships, no mission
solving or dilemma passing. Her special ability works even with the
shroud on, in fact, ONLY if the shroud is on. Shrouding turned out to be
an Incident that was more combat-related. Source: "Scientific Method"
[19]
We haven't seen Mind Locations yet, the way I'm showing these, but
there had been a few by the time I started doing the Enhanced addenda.
The Mind Location here must be compatible with the target personnel, but
Reflection Therapy may be played on it regardless of Treachery
requirements. Source: Referenced in "Retrospect"
[20] Much too
specialized. What were you thinking, Young Siskoid? At least the dilemma
need not be sprung AT Empok Nor. Source: "Empok Nor"
Next up: There's an Andorian confusion to untangle.
Cards: Almond Pudding, Alpha-Hirogen, Wipe Out Timeline, Altair Sandwich, Aluura, Alva, Alzen, Amanin, Amaro
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