Skip to main content

[A306-315] Ashmore to Aster

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. I wasn't expecting Isaac Asimov!

THE ENTRIES:
[306] Ashmore, Ensign
[307] Ashrok
[308] Asimov, Dr. Isaac
[309] asinolyathin
[310] Asoth 

NOTES: 
[306] The Encyclopedia originally attributed this name to a female engineer, but Voyager later revealed, through multiple references, that it was actually the official name of one of the show's regular background artists. He was only given lines in one episode, so I chose that to source the image. I changed the very basic lore of my original design to match the new information, with a wink to the female character he was initially thought to be. Source: "Memorial"
[307] Source: "Melora"
[308] Asimov's First Law states that a robotic being may not harm the life of a human being. Source: "The Most Toys"
[309] Pain Relief suspends Borg-only Incidents and/or Events, no problem, just not Borg-only Objectives. Source: "Visionary"
[310] Once one Food card is nullified, the owner would do well to bring all his Food card to their hand, lest Asoth send them all back to the kitchen. Source: "Babel"

And now: At home with the Asters...

THE ENTRIES:
[311] asparagus
[312] assay office
[313] "Assignment, The"
[314] astatine
[315] Aster, Jeremy 
NOTES: 
[311] Captain's Log is only doubled for that ship, of course. "Does not mix" acts as a restriction box stating that the two food cards cannot normally be present together. Yamok Sauce is a Broken Link. Source: "Phage" (with a side-order of DS9's "By Inferno's Light"
[312] A Croden's Key found in the Gamma Quadrant will not be relocated to an Alpha Quadrant Assay Office, regardless of what happened in the actual episode (Vash stored Gamma Q. artifacts there). Source: "Q-Less"
[313] The possessed personnel must board or beam to a matching ship when possible. If on a staffed ship, it must fly to the Wormhole. Note that it IS possible to strand a possessed personnel, though it pretty much becomes disabled. Also, since only one personnel is under control, its crewmates can still beam off and attempt missions, etc. Source: "The Assignment"
[314] n/a Source: "Paradise"
[315] Klingon-specific cards are those that work specifically on or for Klingons, like Klingon Disruptor, Klingon Death Yell, Klingon Right of Vengeance and Targ. Source: "The Bonding"

Next up: We'll have to stay at the Asters for one more post.

Cards: Ashmore, Ashrok, First Law of Robotics, Pain Relief, Asoth, Asparagus, Assay Office, Pah-Wraith Possession, Duonetic Ore, Jeremy Aster

Comments

Popular posts from this blog

[A1-5] 'audet IX to Abandoned

Back in the late 90s, when I was deep into the Star Trek Collectible Card Game world, one of the projects I was doing on Decipher's Bulletin Boards was a massive set of dream cards under the banner "AtoZ" (with respect to Mr. Atoz of "All Our Yesterdays"). Essentially, I took the Star Trek Encyclopedia and attempted to create an ST CCG dream card for every entry, unless the character or concept already had a card, and I think at the time, Decipher didn't have access to TOS and the movies, so those seem to be excluded as well. I got to the middle of the M's, which accounts for thousands of cards. But the thing, see, is that none of those cards had graphics. They were all just text-based. Recently, I reconnected with the ST CCG community, some of them working with the Continuing Committee, which is still making new cards. They hooked me up with excellent templates from which to bring dream cards to life. And so I've gone back to my notes a...

[A147-155] Amphibian to Ancestral Spirits

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Hey, our first persona... THE ENTRIES: [147] amphibian [148] AMU [149] analeptic [150] anapestic tetrameter NOTES:  [147] She is a persona of Deanna Troi. Source: "Genesis" [148] Why if Range greater than 6? First, it encourages slower ships who need to see the outside of a binder. Second, because those ships have the bigger warp core, which leaks worse stuff. Source: "Threshold" [149] Of course, your personnel may still be mortally wounded. Hypospray's other uses cannot be used during the battle while the Event is in play - treat event's text as another "OR" clause on the equipment. Source: "Rise" [150] One function per foot in a line ;-) . Source: "Schisms" And now: Ooh, I get to skip everyone's favorite Gothic romance ghost! THE ENTRIES: [151] anaphasic life-form (no card requ...

[A166-175] Andorian to Angel One

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. More Andorian stuff... THE ENTRIES:  [166] Andorian blues [167] Andorian transport [168] Andorian tuber root [169] Andorians [170] android (no card required) But perhaps you want the icons reversed: NOTES:  [166] Since INTEGRITY is the most difficult attribute to boost... And note that it plays as a download - from hand - suspending play rather than costing a card play. Source: "Unification Part I" [167] Why dual-aligned if one of the icons is going to be Non-Aligned? Well, for purposes of many cards, it counts as both, so it's as vulnerable to Maman Picard as it is to Neural Servo Device. An experiment. Source: "Rules of Acquisition" [168] Wha--?!? All you need is 5 more points to get a victory? You have a Klingon Death Yell in hand? You figure it out. Source: "Second Sight" [169] Shrev is an invention b...