Skip to main content

[B31-35] Bajoran First Minister to Bajoran Military Academy

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. More Bajoran support? Yep!

THE ENTRIES:
[31] Bajoran First Minister
[32] Bajoran Gratitude Festival
[33] Bajoran impulse ship (no card required)
[34] Bajoran Institute of Science
[35] Bajoran Military Academy 

Decipher's version for comparison: 
NOTES: 
[31] This Shakaar actually has Silarin Prin's matching nemesis icon non-retroactively. The Trouble with Tribbles explanion supplied its own version (included for comparison). Source: "Return to Grace"
[32] "Giving points" includes any time a card makes you give points or cards with point boxes to your opponent. Source: "Fascination"
[33] Exists as the Bajoran Interceptor in the Deep Space Nine expansion. Imagine my disappointment when I realized these two ships were one and the same.
[34] I thought it interesting if the Bajorans had a choice of HQ. Source: Referenced in "The Alternate"
[35] Ditto. Referenced in "Meridian"; the pic is from Star Trek Online (running out of appropriate buildings on that Bajor matte shot!)

Next up: No, we're not done yet!

Cards: First Minister Shakaar, Bajoran Gratitude Festival, Bajoran Institute of Science, Bajoran Military Academy

Comments

Popular posts from this blog

[A156-165] Anchilles to Andorian

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. A couple of Program cards, incoming... THE ENTRIES: [156] Anchilles fever [157] Ancient Philosophies [158] Ancient West [159] Andarian glass bead [160] Andevian II  How Decipher handled it, for comparison: NOTES:  [156] Probing on a dilemma doesn't leave you much space to work with, does it? Source: While first mentioned in TNG's "Code of Honor", the virus was pictured in Enterprise's "Cold Station 12". [157] Something to seed yourself? I say "first artifact encountered" because there may be more than one under such missions as Orb Negotiations, and both opponents may have seeded one under the same mission. Source: "The Host" [158] None of the named characters were in the game when I made this card (which is naturally a Program under my scheme). Holodeck Adventures would make it an Incid...

[A1-5] 'audet IX to Abandoned

Back in the late 90s, when I was deep into the Star Trek Collectible Card Game world, one of the projects I was doing on Decipher's Bulletin Boards was a massive set of dream cards under the banner "AtoZ" (with respect to Mr. Atoz of "All Our Yesterdays"). Essentially, I took the Star Trek Encyclopedia and attempted to create an ST CCG dream card for every entry, unless the character or concept already had a card, and I think at the time, Decipher didn't have access to TOS and the movies, so those seem to be excluded as well. I got to the middle of the M's, which accounts for thousands of cards. But the thing, see, is that none of those cards had graphics. They were all just text-based. Recently, I reconnected with the ST CCG community, some of them working with the Continuing Committee, which is still making new cards. They hooked me up with excellent templates from which to bring dream cards to life. And so I've gone back to my notes a...

Apocalypse Rising Virtual Pack

I didn't do this for EVERY letter, but the first two AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 100 possibilities), 3 uncommons (of 100 possibilities) and 1 rare (of 113 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's B's. Note that Enhanced Apocalypse Rising would have been 4 special packs with set card lists, and A's Broken Links would have come in a 40-page box, so those cards aren't in the booster.