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[B36-40] Bajoran Militia to Bajoran Time of Cleansing

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. More Bajoran cards...

THE ENTRIES:
[36] Bajoran Militia (no card required)
[37] Bajoran provisional government
[38] Bajoran solar-sail vessel
[39] Bajoran system (no card required)
[40] Bajoran Time of Cleansing 

NOTES: 
[36] This is the entry that discusses the Bajoran Phaser and Bajoran Phaser Rifle, both cards already published in the Deep Space Nine expansion.
[37] An "HQ" is an actual Headquarters facility, not the various HQ Objectives and Events. Determine the nearest one by counting the number of spaceline locations. In case of a tie, go by Span numbers. The effect is permanent. Source: "Rapture"
[38] The ship cannot normally leave a region. Source: "Explorers"
[39] Already exists as Acquire Illicit Explosives (Deep Space Nine expansion). I reversed it on the mission attributed to Bajor VIII (card B23).
[40] You can either protect your Bajorans from Jamaharon, et al., or prevent your opponent's Bajorans from enjoying some Sites and Foods. Source: "Bar Association"

Next up: Moving away from Bajor.

Cards: Provisional Government, Ancient Sail Vessel, Time of Cleansing

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