Skip to main content

[B101-105] Bashir to Basilar Arteral Scan

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Let's get back to "Basics"...

THE ENTRIES:
[101] Bashir, Richard
[102] Basic Warp Drive
[103] "Basics, Part I"
[104] "Basics, Part II"
[105] basilar arterial scan  

Decipher's version, for comparison:
NOTES: 
[101] Richard Bashir can change his skill at any time during a turn (even more than once per turn) as long as he is at your outpost. Source: "Doctor Bashir, I Presume"
[102] The bonus is RANGE +1 for each ENGINEER-classification personnel present with Zefram Cochrane. Source: "Star Trek: First Contact"
[103] Oof, this is a long one. Sorry about that. It's because if my Ship sites (Bridge coming soon) and, of course, my relentless pursuit of "Trek Sense". Decipher would later produce its own Commandeer Ship for the Blaze of Glory expansion (included for comparison). Source: "Basics, Part I". Decipher's is one of a few cards the image of which they pulled from the VCR game "A Klingon Challenge". Interestingly, when the Continuing Committee redrafted the card, they used a pic from this Voyager two-parter.  
[104] "Your commandeered ship" is of course your ship that was commandeered by your opponent. You may use any or all of the three options offered by the card. And yes, you could use more than one Stowaways card to get a force back onto your ship. Source: "Basics, Part II"
[105] A dilemma that requires MEDICAL only, will be passed automatically. One that requires MEDICAL and Exobiology will only require Exobiology. One that requires 3 MEDICAL will only require 2. Source: "Visionary"

Next up: You know, bat'leths weren't in the game when I was doing this...

Cards: Richard Bashir, Basic Warp Drive, Commandeer Vessel, Stowaways, Arterial Scan

Comments

  1. I love going down memory lane for these cards, especially seeing them with graphics. Thank you.

    Quick correction: "A Klingon Challenge was released back in '93. The follow up, called "Borg Q-uest" was not. The Q the Referee card is based on that game.

    ReplyDelete

Post a Comment

Popular posts from this blog

[A156-165] Anchilles to Andorian

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. A couple of Program cards, incoming... THE ENTRIES: [156] Anchilles fever [157] Ancient Philosophies [158] Ancient West [159] Andarian glass bead [160] Andevian II  How Decipher handled it, for comparison: NOTES:  [156] Probing on a dilemma doesn't leave you much space to work with, does it? Source: While first mentioned in TNG's "Code of Honor", the virus was pictured in Enterprise's "Cold Station 12". [157] Something to seed yourself? I say "first artifact encountered" because there may be more than one under such missions as Orb Negotiations, and both opponents may have seeded one under the same mission. Source: "The Host" [158] None of the named characters were in the game when I made this card (which is naturally a Program under my scheme). Holodeck Adventures would make it an Incid...

Apocalypse Rising Virtual Pack

I didn't do this for EVERY letter, but the first two AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 100 possibilities), 3 uncommons (of 100 possibilities) and 1 rare (of 113 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's B's. Note that Enhanced Apocalypse Rising would have been 4 special packs with set card lists, and A's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 

Broken Links [BL-B26-30] Species 8472 to The Net

More Broken Links... This time: 8472! BROKEN LINKS: [26] Species 8472 [27] Strike! [28] Baseball personnel [29] Ten-Forward [30] The Net NOTES:   [26] Needed to staff Bioships [B+49] and support all those 8472 infiltrators. In personnel battle, hand weapons don't count against them, they can't be negatively affected by Equipment cards. I almost made them unable to mix, but they definitely worked with Voyager a few times, so I've just made it more difficult to do so. Source: "Prey" [27] The card can be nullified by Bunt [B+74]. You either continue without effect, lose a personnel, or get stopped, but a "Ball" result may lose you some cards from the deck. Source: "Take Me Out to the Holosuite" [28] Captain Solok has the matching Nemesis icon. Source: "Take Me Out to the Holosuite" [29] In the list of Food-serving sites in the not to [B17]. U.S.S. Enterprise-D personnel are those that specifically reference the ship in their lore. Other ...