Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Cards for stuff never onscreen (sigh)...
THE ENTRIES:
[66] Barbo
[67] Barclay's Protomorphosis Syndrome (no card required)
[68] Barclay, Reginald (no card required)
[69] Bardakian pronghorn moose
[70] Bardeezan merchant ship
[66] If some of my Ferengi don't have incredible special skills, it's because, at the stage I was writing them, the affiliation needed regular skills too. Referenced in "The Nagus" (I've used a Ferengi waiter from that episode)
[67] Was made available as the dilemma Barclay's Protomorphosis Disease in the Basic Set.
[68] Reginald Barclay's first personnel card came out in the Basic Set as well.
[69] Say there are 5 opposing personnel. When the Moose turns up in your pile, it attacks the next two in your opponent's pile. Both suffer the Moose's attack. If either one stuns the Moose, it is stunned and so on. Two stun results do not equal a mortally wounded result. If there is only one opposing personnel left when Moose is uncovered, it only attacks the one. If the Moose faces a dual-personnel card, it only attacks that one (I guess it's in trouble). Referenced in "Unification II"
[70] The personnel remains unknown to your opponent until they either play a Long-Range Scan on the ship, or the personnel has to reveal itself to resolve a dilemma, solve a mission, get involved in a personnel battle, etc. Referenced in "The Maquis, Part I"
Next up: I won't be doing Bareil, but Honey Bare? Yes.
Cards: Barbo, Bardakian Pronghorn Moose, Bardeezan Vessel



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