Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. I've lost them, sir...
THE ENTRIES:
[361] Brossmer, Chief
[362] "Brothers"
[363] Browder IV
[364] Brower, Ensign
[365] brown dwarf
[361] Chakotay's Ghost and Borhyas Ro (both in AtoZ) correspond to that description. Source: "The Next Phase"
[362] Your android must obey the Factory Recall. You must get it to the targeted location by any means possible. You can't simply abandon it on a planet where it is pretty much stopped and forget about. The ship it is on must carry it to the location or at least rendezvous with a ship that can. You can also use such things as the Mysterious Orb to relocate said android. The Cybernetics personnel named by the opponent can belong to any player. If it dies, the dilemma is discarded. Source: "Brothers"
[363] Source: Referenced in TNG's "Allegiance"
[364] Source: "The Nth Degree"
[365] Once a brown dwarf is gobbled up by the Black Hole, its mass is so large that the Black Hole is doubled. Instead of sucking up a spaceline location every 4 turns, it does so every 2 turns. Source: Referenced in TNG's "Manhunt"
Next up: The FCA shows up.
Cards: Brossmer, Factory Recall, Terraforming Supply Run, Brower, Study Brown Dwarf





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