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[C91-95] Cerebus II to Cestus III

More baseball cards...

THE ENTRIES:
[91] Cerebus II (no card required)
[92] Ceremony of Reconciliation
[93] cervaline
[94] Cestus Comets
[95] Cestus III

NOTES: 
[91] We've had this mission since the Basic Set as Extraction.
[92] Source: "The Perfect Mate"
[93] Source: "Lifesigns"
[94] A very different MULTI-personnel card. The Stats are low because they represent a baseball team working together, not 9 individuals. Not all 9 are Youths. The Comets can only escape a dilemma that has affected other members of the Away Team or crew. If they are the sole target, there's nothing they can do about it. I placed a restriction for Colony decks, since they would score 18 points per turn at a Colony. Source: Referenced in "Family Business"
[95] Yes, the points go down AFTER they've been scored, providing you with a 25-point loss if Buck Bokai ever dies, for example. No further points are lost if Ben Sisko later kicks the bucket. The Pike City Pioneers will be in Broken Links. Source: TOS's "Arena"

Next up: We need to learn Klingon.

Cards: Reconciliation, Antirejection, Cestus Comets, Play Ball!

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