Skip to main content

[D 51-55] Darod to Darts

Hitting that bullseye...

THE ENTRIES:
[51] Darod
[52] darseks
[53] Darson, Captain
[54] Darthen
[55] darts

NOTES: 
[51] Source: "Resistance"
[52] A way to make the Ferengi buy their stuff from others. You can steal from your own Klingons as well as from your opponent's. Source: "The Broken Circle"
[53] This was a hard one since he's basically a screw-up we've never seen. He's matching commander of a ship he can download. Sure, he'll die if he ever faces Primitive Culture, but since it's a planet dilemma, and he's basically there for his Captain's Log, he can stay in orbit. Source:  Referenced in "Tin Man"
[54] "Here" only refers to the planet surface. Source: "Man of the People"
[55] A few different probe result possibilities, using actual "species" information and classifications as well as the usual icons. The objective is only discarded on a Lame arm result (the players abandon the game), so you can keep scoring and scoring and scoring...  Source: "Shakaar"

Next up: Hand out some Darwin awards.

Cards: Darod, Honorable Monies, Captain Darson, Neutral Site, Darts

Comments

Popular posts from this blog

Apocalypse Rising Virtual Pack

I didn't do this for EVERY letter, but the first two AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 100 possibilities), 3 uncommons (of 100 possibilities) and 1 rare (of 113 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's B's. Note that Enhanced Apocalypse Rising would have been 4 special packs with set card lists, and A's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 

[A156-165] Anchilles to Andorian

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. A couple of Program cards, incoming... THE ENTRIES: [156] Anchilles fever [157] Ancient Philosophies [158] Ancient West [159] Andarian glass bead [160] Andevian II  How Decipher handled it, for comparison: NOTES:  [156] Probing on a dilemma doesn't leave you much space to work with, does it? Source: While first mentioned in TNG's "Code of Honor", the virus was pictured in Enterprise's "Cold Station 12". [157] Something to seed yourself? I say "first artifact encountered" because there may be more than one under such missions as Orb Negotiations, and both opponents may have seeded one under the same mission. Source: "The Host" [158] None of the named characters were in the game when I made this card (which is naturally a Program under my scheme). Holodeck Adventures would make it an Incid...

By Inferno's Light Virtual Pack

I didn't do this for EVERY letter, but the first few AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 112 possibilities), 3 uncommons (of 117 possibilities) and 1 rare (of 107 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's C's. Note that Enhanced By Inferno's Light would have been 5 special packs with set card lists, and B's Broken Links would have come in a 40-page box, so those cards aren't in the booster.