Skip to main content

[D 186-190] Deuterium to Devidian

The engineers need to do some work...

THE ENTRIES:

[186] deuterium control conduit
[187] deuterium maintenance
[188] deuterium
[189] Devala Lake
[190] Devidian II (no card required)

NOTES: 
[186] Whenever ENGINEER and SECURITY are used in the game text, they always refer to the classification and not the skill. With SECURITY, you either choose WEAPONS or SHIELDS, you may not split the bonuses across both. Source: "The Dauphin"
[187] Another "boring" mission. ;-) Only the most naive personnel will accept to scrub the manifolds. Source: "Fair Trade"
[188] A doubled Eyes in the Dark adds the skills and attribute numbers of TWO personnel. Source: "The Cloud"
[189] Flotation Device will have to be a Broken Link. Source: Referenced in "The Descent, Part II"; pic from Star Trek: Insurrection
[190] Already exists as Investigate Time Continuum from the Basic Set.

Next up: Nobody invited these people.

Cards: Routine Adjustments, Spring Cleaning, Deuterium, Sunk

Comments

Popular posts from this blog

By Inferno's Light Virtual Pack

I didn't do this for EVERY letter, but the first few AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 112 possibilities), 3 uncommons (of 117 possibilities) and 1 rare (of 107 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's C's. Note that Enhanced By Inferno's Light would have been 5 special packs with set card lists, and B's Broken Links would have come in a 40-page box, so those cards aren't in the booster. 

Broken Links [BL-B26-30] Species 8472 to The Net

More Broken Links... This time: 8472! BROKEN LINKS: [26] Species 8472 [27] Strike! [28] Baseball personnel [29] Ten-Forward [30] The Net NOTES:   [26] Needed to staff Bioships [B+49] and support all those 8472 infiltrators. In personnel battle, hand weapons don't count against them, they can't be negatively affected by Equipment cards. I almost made them unable to mix, but they definitely worked with Voyager a few times, so I've just made it more difficult to do so. Source: "Prey" [27] The card can be nullified by Bunt [B+74]. You either continue without effect, lose a personnel, or get stopped, but a "Ball" result may lose you some cards from the deck. Source: "Take Me Out to the Holosuite" [28] Captain Solok has the matching Nemesis icon. Source: "Take Me Out to the Holosuite" [29] In the list of Food-serving sites in the not to [B17]. U.S.S. Enterprise-D personnel are those that specifically reference the ship in their lore. Other ...

Apocalypse Rising Virtual Pack

I didn't do this for EVERY letter, but the first two AtoZ "expansions" had working booster packs of 15 cards, sorted like so: 11 commons (of 100 possibilities), 3 uncommons (of 100 possibilities) and 1 rare (of 113 possibilities). Which means that every time you refresh this page, you will get a different distribution of cards! Makes a nice palate cleanse before heading into the Encyclopedia's B's. Note that Enhanced Apocalypse Rising would have been 4 special packs with set card lists, and A's Broken Links would have come in a 40-page box, so those cards aren't in the booster.