A couple of mazes...
THE ENTRIES:
[231] disruptor (no card required)
[232] disruptors, system 5 (no card required)
[233] "Distant Voices"
[234] distortion field (no card required)
[235] distortion ring being
[231] Exists as a number of hand weapons including Klingon Disruptor (Basic Set).
[232] Exists as System 5 Disruptors, an Event in Deep Space Nine expansion.
[233] Since Empaths can freely walk to a Mind Location (becoming disabled in the real world, however), your Lethean can easily walk in there and start killing the dream personnel that reports as a personality trait, making sure it doesn't return to the owner's hand. "Cured" means the Lethean victim's STRENGTH returns to normal and that it is no longer disabled. All classifications must be present, but can come from the same personnel. Source: "Distant Voices"
[234] Exists as an Event in the Basic Set.
[235] You announce your wish to walk from Main Engineering to the Bridge, 3 Sites away. Shuffle. 3 away is now Mess Hall. That's where your personnel ends up. It may even end up in Main Engineering again. The concept was made as Twisted in the Voyager expansion (included for comparison). Source: "Twisted"
Next up: Species/affiliation-specific cards.
Cards: Lethean Trauma, Distortion Ring



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