Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. More battle stuff...
THE ENTRIES:
[121] Battle of Clontarf
[122] Battle of HarOs, the
[123] battle section
[124] battle simulation, Starfleet
[125] "Battle, The"
[121] Of course, your damaged ships (and facilities) CAN be destroyed. Source: "Bar Association"
[122] Treaty: Federation/Klingon/Romulan may be nullified as well. The date and Romulan participation are inventions on my part. Source: "Parallels" (it's Data's painting of the event)
[123] Acts as ship persona for any Galaxy-class, including the Galaxy, Enterprise-D, Yamato and Odyssey. The ship only has an Engineering Section (for Sites). The Saucer Section was a long way from being created, though. Source: "Encounter at Farpoint"
[124] The possibility of destroying your own ship exists since the losing ship could be already damaged. The objective doesn't preclude your having more than two ships at a spaceline location. Only two of them "mock battle", however. Mock battles still have winners, losers, etc., and cards that affect ship-to-ship battles may still be played. Source: "The Ultimate Computer"
[125] Any dilemmas encountered by the stranded matching commander affect the downloaded ship. If no ship was downloadable, discard dilemma. The downloaded ship does not need to be the matching commander's. Source: "The Battle"
Next up: All personnel...
Cards: Battle of Clontarf, Battle of HarOs, Battle Section, Battle Simulation, Trojan Horse





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