Skip to main content

Posts

[B146-150] Bemar to Bender

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. One of the original Lower Deckers... THE ENTRIES: [146] Bemar [147] Ben [148] Benaren [149] Benbeck, Martin [150] Bender, Slade NOTES:  [146] The only Mission Specialist whose skill is SECURITY and the only Bajoran Mission Specialist period (at least, at time of design). Source: Referenced in "Heart of Stone"; the pic is of a Bajoran officer in "The Siege". [147] The "gossip" ability (looking at crews and Away Teams) works at any time you could normally play an Interrupt. The original design was so wordy, I had to prune the special skills, resulting in a small power boost (Lower Decks only used to work "here". Source: "Lower Decks" [148] Source: "Before and After" [149] The term "mutant" has found its way into a number of AtoZ cards to represent genetically-engineered individuals ...

[B141-145] Bell to Belzoidian

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. There was another Bell in the deck... THE ENTRIES: [141] Bell, Lieutenant Dan [142] Belongo [143] Beloti Sector [144] Beltane IX (no card required) [145] Belzoidian flea NOTES:  [141] A good example of what I thought holograms should be like based on early sets. He's Federation and universal, but probably wouldn't have been post-Holodeck Adventures. Source: "The Big Goodbye" [142] I'm afraid Ferengi aren't very respected outside of their own circle. Referenced in "Past Tense, Part I" [143] Pods may be discarded from hand or table at that particular location. Source: "Ethics" [144] Exists as Cargo Rendezvous from the Two-Player Game. [145] Q-Continuum is closed when the doorway is closed (by Revolving Door or Door-Net, for example). Q-Personnel will include Female Q (a Broken Link) and  RiQer. Source: ...

[B136-140] Joran Belar to Gabriel Bell

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Some apparently common names in the Star Trek universe... THE ENTRIES: [136] Belar, Joran [137] Belar, Yolad [138] Belar [139] Bell Riots [140] Bell, Gabriel  NOTES:  [136] There will also be a Joran Dax. When he becomes Non-Aligned, he loses his Federation icon. Source: "Equilibrium" [137] Source: "Equilibrium" [138] Actually gives you a free captive to Interrogate or Brainwash if your opponent has any Bajoran cards out. (Hint: Naked Truth one over.) Warning: if the captive is released, it joins opponent's personnel. Source: "Things Past" [139] "Timeline disrupted in 2024": If anyone changes history by not having a Gabriel Bell present when countdown ends, Federation history no longer exists. The Sanctuary will turn up in this expansion's Broken Links (as will the true Gabriel Bell). Source: "Pas...

[B131-135] The Begotten to Belakavion

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Some species/affiliation-specific cards... THE ENTRIES: [131] "Begotten, The" [132] behavioral nodes [133] Bek, Prylar [134] Belak [135] belaklavion  NOTES:  [131] Source: "The Begotten" [132] A really honest title. Ihat and Masaka Means Death are AtoZ cards. Source: "Masks" [133] Source: "The Collaborator" [134] A first unique Advanced D'deridex. Source: "The Die Is Cast" [135] The Maquis must still be Bajoran. Source: Referenced in "Preemptive Strike" Next up: Some apparently common names in the Star Trek universe... Cards: Fixed Link, D'Arsay Downloads, Prylar Bek, Belak, Belakavion

[B126-130] Baxter to Before and After

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. All personnel... THE ENTRIES: [126] Baxter, Lieutenant [127] Baytart, Pablo [128] Beata [129] Beck [130] "Before and After"  NOTES:  [126] He can't, of course, download a Gym (will be a Site) and report there, as it would defy the timing rules. Source: "Eye of the Needle" [127] Source: I have picked this unnamed helmsman (and frequent background extra) from "Shattered" to be Baytart. The character had only actually been featured as a voice, but frequently referenced over the years. [128] Good for The Naked Truth. The disabled male is only disabled so long as she is present. If she is elsewhere, she may require another male to be disabled there. Source: "Angel One" [129] The lore and special skill come from his name being a homage to Don Beck, producer of the promotional preview commercials for TNG and DS9....

[B121-125] Battle of Clontarf to "The Battle"

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. More battle stuff... THE ENTRIES: [121] Battle of Clontarf [122] Battle of HarOs, the [123] battle section [124] battle simulation, Starfleet [125] "Battle, The" NOTES:  [121] Of course, your damaged ships (and facilities) CAN be destroyed. Source: "Bar Association" [122] Treaty: Federation/Klingon/Romulan may be nullified as well. The date and Romulan participation are inventions on my part. Source: "Parallels" (it's Data's painting of the event) [123] Acts as ship persona for any Galaxy-class, including the Galaxy, Enterprise-D, Yamato and Odyssey. The ship only has an Engineering Section (for Sites). The Saucer Section was a long way from being created, though. Source: "Encounter at Farpoint" [124] The possibility of destroying your own ship exists since the losing ship could be already damaged. The...

[B116-120] Baterson to Battle of Britain

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Time to saucer-sep...  THE ENTRIES: [116] Bateson, Captain Morgan (no card required) [117] Batris [118] Battle Bridge [119] "Battle Lines" [120] Battle of Britain Decipher's version, for comparison: NOTES:  [116] Already exists as a Federation personnel in the Basic Set. [117] Neither Korris nor Konmel are matching commanders for this ship. An NA/Klingon ship may be repaired at a Klingon facility. Source: "Heart of Glory" [118] Relocating from Bridge to Battle Bridge is still considered "walking". I've made it a little harder to commandeer than the actual Bridge (which we'll see later). Ship may be re-commandeered from main Bridge, unless ship has been separated. Decipher made a Doorway out of it in the Blaze of Glory expansion (included for comparison). Source: Set from "Encounter at Farpoint" [11...

[B111-115] Batai to Bates

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Some ways to celebrate... THE ENTRIES: [111] Batai [112] Batanides, Marta [113] Batarael [114] bataret leaves [115] Bates, Hannah (no card required) NOTES:  [111] Personnel from Kataan include Batai Son of Kamin, Kamin himself, Kamie, Eline and Meribor. Source: "The Inner Light" [112] The Stellar Cartography is an invention on my part. Source: "Tapestry" [113] Aquiel Unhari could be played even on an opponent's facility. Music can be used in mission attempts (Risa Shore Leave), dilemma encounters (Crystalline Entity) or through the use of other cards (Ressikan Flute - for an extra bonus!). Source: "Aquiel" [114] "Fire cards" include Firestorm, Plasma Fire, Fire Sculptor and Duranja, among others. Even your opponent's universal Bajorans score you points. Source: "Fascination" [115] Already exi...

[B106-110] Basotole to Batai

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. You know, bat'leths weren't in the game when I was doing this... THE ENTRIES: [106] Basotile [107] bat'leth competition (no card required) [108] Bat'leth, Order of the [109] bat'leth [110] Batai (young) Decipher's version, for comparison: NOTES:  [106] With the Basotile, you could, for example, draw one card from the draw deck and 2 from the discard pile, as long as they are from the top of any pile. It can't really be carried onto a Nor, for example, unless you have it Drop In. The Artifact cannot be moved from site to site or beamed to a planet. It can be beamed to another ship or facility, however. Source: "The Most Toys" [107] Well covered by the Basic Set interrupt Honor Challenge. [108] If you have 3 Honor personnel at a location, you can download 3 Bat'leths. The Sword of Kahless counts as a Bat'l...

[B101-105] Bashir to Basilar Arteral Scan

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Let's get back to "Basics"... THE ENTRIES: [101] Bashir, Richard [102] Basic Warp Drive [103] "Basics, Part I" [104] "Basics, Part II" [105] basilar arterial scan   Decipher's version, for comparison: NOTES:  [101] Richard Bashir can change his skill at any time during a turn (even more than once per turn) as long as he is at your outpost. Source: "Doctor Bashir, I Presume" [102] The bonus is RANGE +1 for each ENGINEER-classification personnel present with Zefram Cochrane. Source: "Star Trek: First Contact" [103] Oof, this is a long one. Sorry about that. It's because if my Ship sites (Bridge coming soon) and, of course, my relentless pursuit of "Trek Sense". Decipher would later produce its own Commandeer Ship for the Blaze of Glory expansion (included for comparison). Source: ...

[B96-100] Basai Master to Bashir

Another round of dream cards for the Star Trek Collectible Card Game, resurrected from the late 90s and given graphics for the first time. Hanging out with the Bashirs... THE ENTRIES: [96] Basai Master [97] baseball (no card required) [98] Bashir, Amsha [99] Bashir, Dr. Julian (no card reqiured) [100] Bashir, Julian (mirror)  Decipher's version, for comparison:  NOTES:   [96] The personnel chosen must be involved in a winning battle. It doesn't matter if it won its particular pairing, but it must have survived. Its own attributes are not affected. Source: "Looking for par'Mach in All the Wrong Places" [97] Exists as a Deep Space Nine expansion Interrupt. [98] She can replace Bashirs (3 to choose from) selected to be framed for murder, captured, put in stasis, be disabled, etc. Source: "Doctor Bashir, I Presume" [99] Obviously exists as a Federation personnel from the Deep Space Nine expansion. [100] He doesn't have to be on the Nor, merely at the sam...